Thursday, 5 June 2014

Submarine analysis


The purpose of the music in this clip is to show his thoughts about what he did. he is mostly showing regret for pushing the girl into the pond, and wanted to get redemption at least a little by writing her a guide on how to not be bullied.the music in the scene is very peaceful, showing his compassion and thoughtfulness about the situation. 

The sound is mostly non-diegetic. There is some diegetic sounds like the type-writer in the clip. The music used is non-diegetic in the scene 

The music is made to look like one of an older time and is put in to show the feelings of the protagonist and to create the mood the the scene, the music in the scene is very important to the overall feel of a scene in any case, replacing the music in the scene with something more light hearted might make the endeavor appear as a joke and more angry music may create the feeling of malice in the protagonist, and so on, this music choice creates an atmosphere of calm thinking and remorse for actions, just the feel that was needed.

Friday, 2 May 2014

Meta data screenshots -updated-

Here we have my metadata from the shattered looking glass project file, he named files help when looking through footage to know where to use them, or if they're useable at all.

















Below you will see the file structure of my computer, showing the project files all in one place.


Monday, 7 April 2014

Final Video


Adam Duffield Project1 from Long Road Applied Media Diploma on Vimeo.

Rotoscoping research Redone

Rotoscoping refers to the process of drawing over a video and manually creating a matte to create a composite, in layman's terms it would be manually creating a hole in one layer to see through to something else, like adding a matte in it's place.
Rotoscoping is also a term to describe a type of animation, tracing over a video frame by frame to create a realism in movement, here is an example of a rotoscoped animation:





History of Rotoscoping
The Device for Rotoscoping called a 'Rotoscope' was patented by Max Fleischer in 1917 and was quickly added to the staple diet of visual effects in film and moving over to being used in animations and creating a whole new style of visual effects that took the industry by storm.

Rotoscoping was used in some very well known films, like Hitchcocks 'The Birds' - 1963, the famous scene with the birds gathering in the playground is rotoscoped, the end result was very impressive and realistic and very effective in the scene as follows:

In Adobe After effects you can rotoscope using a 'roto brush' this is a technique we used to create an effect of a floating banana by removing an arm by removing it and showing the background behind it. the roto brush is a really great tool to use because after effects helps you by using mathematical equations to find colours like the ones you've clicked on with the brush and also selecting them, making highlighting flesh against a background very easy.

Sunday, 16 March 2014

missfits effects


  1. 4:33: Cloud effect
  2. 4:50: ice hitting car 
  3. 5:23: ice exploding
  4. 6:14: Flying up
  5. 6:22: Shooting thunder
  6. 6:34: Electric Eye 
  7. 14:10 Door hole
  8. 17:36: Head Shaking
  9. 18:19:  Invisibility 
  10. 22:11: Black Pupils
  11. 29:49: Blood
  12. 30:01: slow mo
  13. 30:13: Reflection in eye
  14. 34:13: Window Smashing

misfits dialogue

purpose of the Dialogue UsedThe purpose of dialogue is to give a person their personality, the way someone talks, with an accent or what they say and convey a lot about them.
Each character is very unique and that is shown very clearly through how each one of them acts and what they say / how they say it
nathan is the most 'energetic' of the group, being the one to dominate the scene with his speaking, he tends to joke around a lot and gets in people's faces with his humor, however people can also be drawn to him with his charm.

Aleisha is the second most dominant character that we hear in this scene and that is very obvious,  Aleisha is very forward and loud, she also makes her point herd very easy and makes that clear through the way she dresses and speaks.

GaryGary comes across as very confident, a bit too much and it makes him look cocky,  he's overly loud and obnoxious,  He uses 'colorful' wording such as "You looking to get stabbed" giving him a negative light and makes him appear threatening.

Curtis is quiet throughout the clip, he is calm and collected and often reflective, it is also clear he doesn't feel like he belongs with the others.

KellyKelly is the stereotypical english 'chav' making her unlikeable, she is loud and obnoxious and not scared of making herself listened too by all
Simon says nothing in the clip, indicating he is very shy, and will only speak if really needed, he often looks on at events happening around him looking rather reflective.

Tuesday, 11 March 2014

Working between premier and after effects


if you want to export a premier file to after effects as a quicktime make sure to make it a PNG and not an animation or else the file size will be massive and almost unusable because of the large file size, using the PNG keeps the same great quality though, so that's all good to use still. there are a plethora of different choices when working between the two programs, however with all of them you have to save any new work done to the timeline ect.

one way of working between after effects and premier is to right click the clips from your sequence and select "replace with effects composition" once this has been clicked, after effects will open a new sequence, however if you have after effects open it will go straight into the current composite you have.

an advantage of this is that after effects and premier will both auto-update if you make a change on either of them, making it very easy to work between them in a dynamic sense as a single program. you will need to make sure that any assets are available in both programs for it to be usable in both and for the dynamic editing to work.


Friday, 28 February 2014

Research Into ambient sound recording

Ambient sound is the sound you hear in the background of a film that has no real meaning apart from to add depth to the scene, like wind, footsteps and anything else that actors in set could also hear, ambient sound is important because without it a scene would just feel like a set and not have the same level of realism you would expect, because no matter where you are there's always ambient sound, and these sounds build a picture of the surroundings, this is why ambient sound is often recorded on set rather than using a sound bank, the sounds are already guaranteed to fit the set because you're on set, a sound from a bank however won't sound as good or change the mood or stand out as different too much

In ambient sound hard cuts are not used in the mixing of the sound as ambient sound is supposed to be natural and sound like its supposed to be there, if there are sudden stops and starts can distract the viewer too much and not provide the effect that they want

Location shooting can be very bad for recording dialog because you might get ambient sound that you don't want in the clips, for example you want to be able to add ambient sound after the recording of the dialog so any ambient sounds in the dialog will clash.


dark knight making of: questions

Describe how Hans Zimmer and Christopher Nolan worked together to create the music for the Dark Knight.
the two would discuss ideas together and when Zimmer felt that maybe he was going to far, he said that Nolan would just push him more and more closer to the edge to get exactly what they needed, Nolan also listed to all the samples that Zimmer made that lasted hours on a plane ride to give Zimmer his opinion
What was the process that Hans Zimmer used to come up with the music?
he experimented with crazy methods of sound design by using razor blades to make sound, tapping pencils and other outlandish things.
What was Hans Zimmers intention when making this soundtrack? (0.30 for clues)
he wanted to make something that people would hate, he wanted something different, something truly insane and crazy, like the joker himself. 
What qualities did Hans Zimmer want the music to have? (try and find at east three)
  • he wanted it to be playable for a second and people would know, that's the joker's music.
  • he wanted it to be very out there, like, very different and never before heard.
  • he wanted people to hate the music, he wanted it to be very provocative and make people feel fear and feel he mayhem.

How do you feel about the final score? and explain why you feel it works/doesn’t work.
i think it works very well, the slow build of a tone builds so much tention in the simplicity that adds so much more feeling to it and so much more depth because it's so simple, the joker himself contrasts the music but also compliments it so well, the music is the image of chaos and anarchy like the joker himself, however the music being simplistic contrasts because the joker is very complex and smart, but it all adds up to it matching perfectly in the film.


5 point guide on how to compose music for a film

Step one: know what type of music is needed to be written, it's always important to have a goal and something you need to get done, it's pointless being asked to do 'some music' but with no other requests, always make sure that you know exactly what is being asked or what you need so that you can make what is actually needed

Step two: Make sure you have the equipment you need, if they need a full orchestra and you just have a basic set up with a computer and a mic you might not have what is needed at all to satisfy the requirements, you either want to get a better set up, or drop the Job entirely, if writing for your own film you might want to change what music to have or try to hire someone else.

step three: make your own kind of music, although it may be hard to be original especially when you're surrounded by amazing masterpieces it's still important to stand out and not just write another imperial march, even if it would work in the film. experimenting is a good way to make your self stand out, push the boundaries and try and do something weird that also works, making your music original and tailored for the project will make it have a greater effect on the audience watching because they will also be able to make the link that it's build together and music will add so much and create a rich environment and deep meaning to make the watcher / listener feel something. 

step four: make sure your music is fitting well with the film, the music is made to compliment what is on screen, for example let's take Darth Vader from Star wars a second, the Imperial march fits Darth Vader perfectly with a rhythm matching his long strides giving him so much more power on the screen, replace that with tiptoe through the tulips and you have a whole different scene, even without music entirely the scene would look a lot less interesting. Your music has to have the same effect, make it a part of the scene, another level, not just a  tag-along piece but something to change it.

Finally, step Five: make sure the director is happy with it, but don't ask for feedback before it's done, as the director may not see what it will be like finished as you know, when it's done you can present it to them and get their opinion, after all that is done you can ask them what file format they want it in and how they want it sent to them and then you're done!

sources: 
http://www.wikihow.com/Compose-Music-for-Film
http://voices.yahoo.com/10-tips-writing-music-film-movie-2300898.html
Have a nice day :) 

Thursday, 27 February 2014

Foley sound

I used these videos below to answer the following questions:


What is a foley artist, what do they do and why are they needed?
a foley artist is a post-production sound creator, their job is to add in sounds that might have lost potency on set and to add drama to scenes using sounds, like a horses hooves or a sword being drawn, even down to each step someone takes is usually added in post with foley sound, roughly 90% of on screen sounds in big budget films are actually foley so they're very important to the final piece of a film.
Explain the order in which the Foley artist creates the sound (mention the 'prop pass')?
first they do all the footsteps of the lead characters in the film, then the background footsteps, then a "prop pass" - providing sound for anything moving on the screen 

What are the key skills and qualities foley artists need to have?
you have to have the right timing to know when to put in a sound, you also need a good creative mind to be able to decompose a sound into it's most basic form to creare a realistic composition of sounds to make a realistic effect.
What is the advantage of using real objects to create sound FX rather than using digital production or sound libraries?
with a real sound you can trick the audience into thinking they know the sound already and you can't fake validity, it sounds a lot more accurate when it's filmed a lot more analogue. 
Using specific examples describe how key sounds are created (use the Star Wars and Robin Hood clips if you want).
in robin hood they created the sound of swords being drawn using a spatula dragged across a piece of metal, they also created horse sounds using the hooves layered with metal chains and leather bending and a man doing horse snorting noises to come together and make a very realistic horse noise. 

Tuesday, 25 February 2014

Self appraisal

Audio
the audio in my sequence had it's good and bad points, for example i added sound effect for the effects to good effect in the overall feel, however the dialogue quality was rather poor being full of background noise because we only used the mic on the camera. the sequence could have been more tied together with music but i had not find appropriate music for the sequence at the time of the rough cut.

special effects
the special effects are quite good in my opinion, the ice ball (power ball) -the first effect- turned out quite nice, the build up of anger and flames were yet to be implemented but with the footage i have edited prior looks good.

the sequence as a whole
i feel the way it was edited was good, the cuts weren't too distracting and made the sequence feel natural, the shots used were quite poor, however and this makes the sequence look poor as a result
the peer review feedback said that it was an entertaining sequence to watch and the effects were good but the audio wasn't great.


Music legal stuff -unf-


To read the page for yourself :3 http://incompetech.com/music/royalty-free/licenses/

Publishing rights indicate that you must speak to the publisher of any music as they own the copyright for the music rather than the artist themselves, recording rights indicates that you most likely have to have the permissions of the composer or lyrics writer to use the music in the film.

you can clear a piece of music by checking it's copyright laws, for example a popular song on the radio will most likely have an army of lawyers ready to make sure you're not using the music without permission, and to get permissions you will need to talk to the publishers or whoever owns the copyright, once you have your permissions and they understand what you're using the music then you can use it for what you got permissions for.

the composer of a song -or whoever owns the copyright now- has to have been dead for 70 years before the copyright is abandoned and nulled, the licences can be picked up though, so don't assume that it's royalty free because they're dead.

incidental music is music that could be heard in the background but was not intentional or used in the film in any plot points and not noticed, for example walking through the street and someone's playing it out their window and you catch 5 seconds of audio with the song in, however you have to be careful, as if it's too much you can still get screwed in court.

creative commons is an act that allows people to share their work in a creative way by copywriting it using creative commons, their work can be allowed to be used but with different rules associated with them, for example some allow you to use them with credit, basically allowing the use of their work but if you grant them credit in the work that you used it in. there are licenses that allow people to remix or tweak the work however the remix can't be commercialised and sold.

creative commons exists to help artists control their own work more so that there was available with a regular copyright, maybe they wanted to see what the community has to offer in terms of remixes and tweaks to their work, and creative commons allows people to do that and gives artists freedom to choose what happens to their work

there are six different types of creative commons licenses, here they are in order:

Attribution 
this allows people to remix and adjust your work and even sell it on after as long as you are credited for the organ of the content.

Attribution-NoDerivs 
this allows people to redistribute your work commercially and not so, as long as the work remains unchanged and you are credited 

Attribution-NonCommercial-ShareAlike
allows people to remix and tweak your work but cannot be commercially and you have to be credited, and any work created under this licence has to be given the same licence.

Attribution-ShareAlike 
allows people to remix and tweak and build on your work and even sell it on, as long as you are credited and the work created from anything with this licence is also given the same licence, this is the licensing wikipidea uses.

Attribution-NonCommercial 
allows people to remix and tweak your work as long as they credit you, they have to be non comercial works after but works created do not have to have the same licensing.

Attribution-NonCommercial-NoDerivs 
the most restrictive of all the creative commons licenses, work can be downloaded and shared, as long as you credit the creator, the work can't be changed or commercialised, however. 

the music that i chose is "modern vibes" by Kevin MacLeod
i chose the song after searching for a suitable song for a while and it seemed to fit the gap in the film nicely with it's slightly mysterious and magical feel. the sounds sound mostly made up of digitally created sounds and some kind of xylophone with bells making a simple melody that is slightly jarring but in a good way for my film.


i got my information from here:
http://whiterabbitisme.wordpress.com/tag/why-is-creative-commons-important/
http://creativecommons.org/licenses/
http://www.bbc.co.uk/filmnetwork/filmmaking/guide/before-you-start/music-rights





Friday, 31 January 2014

planning


production meeting

Who was Present: Tom Adams, Rory Forrester, Adam Duffield
What We Discussed: Amendments to Editing Sequence, Possible Re Shoot

Today a production meeting was held to discus future plans for the project and how we would further develop the project. Moreover the discussions included the possibility of re shooting and re staging the whole scene. This would include multiple more days to film and re shoot the project. Also discussions were held surrounding the special effects and how we would need to adapt some of them or even change them. We discussed in greater detail with our class teacher Dave and he recommended certain things that could be done to improve greater improve our video. These included re thinking the whole sequence and re thinking the location and a multitude of different shots and layout of the project.

From this production meeting we learnt that multiple elements of our film needed improving and that we should schedule our time accordingly to plan and carry out said changes that needed to be done.

Tuesday, 14 January 2014

Test VFX

During the course of the lessons i have spent my time researching how to do ice effects in after effects to help in our final production, some videos i watched were:


i also read through some forums and blogs such as:]

http://forums.creativecow.net/thread/2/952332




heath and safety write up


  • don't climb on benches, because they are not built to hold an entire person in weight on top of them and could break, injuring you
  • avoid climbing on random things as you could get stuck or fall off the thing you're climbing
  • use signs for notifying people when we're filming, also wear the high-vis jackets provided so people know to be careful around the site where people could be walking.
  • don't mess up hallways with mess we can't clean up, like effects in real life, fake blood for example.
  • check for tripping hazards for people with sight / hearing impediments, remember that sometimes things that you can see clearly, others cannot.
  • if walking on deep, wet mud then be really careful and wear appropriate footwear like wellies rather than regular trainers, as you could slip.

new improved timetable

Thursday, 9 January 2014

Tuesday, 7 January 2014

problems and solutions in filming for final piece

Minor inconveniences

people walking on set
Guarding the set, ask them to wait

too much traffic
wait for traffic to clear 

bad natural light
Lighting on set / post production color correction 

keeping concentration 
minimize distractions

Minor problems

special effects turning out bad
out of class work on how to do the special effect well, re do-ing, asking other people for help 

bad weather
plan filming day on a good day for weather

using boring shots 
use more interesting shots 

Major problems

Actors now showing up
remind them in advance, remind them on the day, back up actors

Camera breaks and loses footage
Get another camera and re-film, also try not to break the camera in the first place by being careful.

casting notes

Role of: Alexis
We are looking for for a intellectual looking girl of average hight, mid teens in age and average looking.

Role of Jason
An average hight mid teens boy that looks slightly lazy

Actors for Jason:
Adam Duffield because he has previous experience in some acting roles in 3 student films, and fits the description of jason
Rory Forrester
Rory fits the description of Jason and has acted in a student film perviously
Tom Adams
previous acting experience in a student film, also fits the jason description

Actors of Alexis
Charlotte Hall
previous acting experience in several student films
Amber Clark
fits the visual description of alexis
Sophie Muir
Some pervious acting experience, Fits alexis' description